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personal blog procedural generation series tutorial

Procedural Generation in GMS #5: A Flood of Fills

In this entry, we learn how a little bit of recursion can make some big waves with the flood fill algorithm.

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personal blog procedural generation series tutorial

Procedural Generation in GMS #4: Connecting the Dots with Bresenham’s

In this entry, we learn how to use Bresenham’s line algorithm to connect two points quickly and efficiently.

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personal blog procedural generation series tutorial

Procedural Generation in GMS #3: Creating Sweet Maps with Cellular Automata

In this entry, we dive into the fascinating world of map generation using Cellular Automata.

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personal blog procedural generation series tutorial

Procedural Generation in GMS #2: Learning the Basics

In the second entry in the series, we learn about the data structures we will be using in future procedural generation techniques.

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personal blog procedural generation series tutorial

Procedural Generation in GMS #1: An Introduction

This is the first entry in a series about creating procedurally generated content using GMS 2.3.

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Announcements & News Games spaceslingers

‘Spaceslingers’ is the trajectory game for puzzle-loving space fans — Review

The awesome Elizabeth Howell (@howellspace) recently wrote a review for Spaceslingers at space.com. Here’s a snippet: …In a way, “Spaceslingers” teaches us a subtle lesson about the real world of spaceflight. In the early 1960s, launching rockets was something we struggled to achieve, and even today the possibility of rocket failure makes us feel tense […]

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personal blog tutorial

Generating Maps (Bonus Plug and Play Map Generation Code Inside)

While I’ve been working on the Workshop update to Spaceslingers, I’ve been doing some procedural generation work on the side. Proc-gen is one of my favourite things to play around with, it’s always super cool to see what you can make the computer create. So, as is my wont, I’ve been making map generators. Contents […]

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Announcements & News spaceslingers spaceslingers devlog

Spaceslingers Black Friday Sale!

Spaceslingers is discounted by 30% for GameJolt and itch.io for only 3 days! Get in quick!

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Announcements & News spaceslingers devlog

Spaceslingers Launched on Itch.io and GameJolt

I’ve just launched Spaceslingers on both the itch.io and GameJolt platforms! It took me quite awhile to gut the Steamworks integration out of the game and build my own online leaderboard for the platforms, but it’s done (well, it was done a little while ago, but I’ve been super busy and haven’t had time to […]

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personal blog spaceslingers spaceslingers devlog

A Pre-Post-Mortem About Marketing

Five hard earned lessons I learned about marketing while making Spaceslingers for $0…