On Experimentation in Procedural Generation
Wherein I explain what I’ve been doing with the PCG in GML series lately and give some insight into the behind the scenes task of making PCG.

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Procedural Generation in GMS #7: To Perturb A Room (Dungeon Generation)
In this entry, we learn about perturbing rooms to generate a dungeon layout!

Procedural Generation in GMS #6: A* Is Born (Pathfinding’s Greatest Hits)
In this entry we explore the fascinating world of pathfinding, culminating in a fully featured A* pathfinding algorithm that takes tile costs into account!

Procedural Generation in GMS #5: A Flood of Fills
In this entry, we learn how a little bit of recursion can make some big waves with the flood fill algorithm.

Procedural Generation in GMS #4: Connecting the Dots with Bresenham’s
In this entry, we learn how to use Bresenham’s line algorithm to connect two points quickly and efficiently.

Procedural Generation in GMS #3: Creating Sweet Maps with Cellular Automata
In this entry, we dive into the fascinating world of map generation using Cellular Automata.

Procedural Generation in GMS #2: Learning the Basics
In the second entry in the series, we learn about the data structures we will be using in future procedural generation techniques.

Procedural Generation in GMS #1: An Introduction
This is the first entry in a series about creating procedurally generated content using GMS 2.3.

Generating Maps (Bonus Plug and Play Map Generation Code Inside)
While I’ve been working on the Workshop update to Spaceslingers, I’ve been doing some procedural generation work on the side. Proc-gen is one of my favourite things to play around with, it’s always super cool to see what you can make the computer create. So, as is my wont, I’ve been making map generators. Contents […]

A Pre-Post-Mortem About Marketing
Five hard earned lessons I learned about marketing while making Spaceslingers for $0…

New Site!
So I finally got around to creating an actual home for my stuff, rather than just the Spaceslingers site. It gives me a nice place to call home. Still have a little work to do, like the Freeware section of Games (I’ve got some stuff for that, just don’t have time to create the pages […]

Tutorial – Creating Sweet Particle Effects in GMS2
Learn how to create the wormhole particle effects in Spaceslingers, along with a bunch of other particle effects.
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