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Recounting A Successful Failure (The Spaceslingers Post-Mortem)

This is the part two of my original post A Pre-Post Mortem About Marketing, if you haven’t read that, I highly recommend you do so as I won’t be covering the same material here and a lot of people found the original post helpful. So what does a successful failure look like? Well, first, let’s […]

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Paying Attention to Detail

I’ve been doing a lot of work recently on enemies in Alchementalist. I want to get the game into a state where I can really test different mechanics out and see how the emergent gameplay works, and that means populating the world with a bunch of bad dudes intent on making your life as a […]

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A Pre-Post-Mortem About Marketing

Five hard earned lessons I learned about marketing while making Spaceslingers for $0…